via OPDB · Sega · 1997Starship Troopers
Starship Troopers backglass
000
Locations
0
Pinball Passport stamps
1.8
Community rating
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Gameplay tips 5 tips
Multiball
2
Arm Nukes hole on left starts Planet MB. 5 lit Nuke shots score JPs, after all JPs, the Warrior lites for a 10x super and relites JPs.
2
Avoid Arm Nukes until you have multiple planets. Planet MB after 1 planet is 2-ball and 1M jackpots. With 5 planets it's 4-ball and 12M JPs.
2
Shoot Warrior repeatedly to reveal hole to start Live Fire 4-ball MB. Ramps are 3M jackpots. Bug standups increase jackpot when lit.
Secret Shot
2
Hold the left flipper in for a super skillshot and hit the upper saucer. This leaves both orbits lit for ONE and TWO the rest of the ball.
Strategy
1
Shooting bug standup targets from the mini-flipper will count as two hits. You can cheat this by quickly flipping it after a normal shot.
Tips courtesy of PinTips · pintips.net
Machine specs via OPDB
Sega
Manufacturer
1997
Release year
Solid State
Mechanism
Joe Kaminkow, Joe Balcer
Design
IPDB #4341 ↗
Internet Pinball Database
Where to play it
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Machine data via OPDB · Gameplay tips via PinTips · Machine roster built through operator claiming & Pinball Passport check-ins